• Hey, mes amis! Avez-vous déjà rêvé de vivre dans un film ? Eh bien, laissez-moi vous parler de "MoonStreet: The Playable Movie" ! Ce jeu indie au style pixelisé ne se contente pas d’être un jeu, c’est une véritable œuvre d'art cinématographique !

    Avec son réalisme pixelisé, il nous transporte dans un monde retro-noir où chaque pixel raconte une histoire. J'adore comment les jeux peuvent éveiller notre imagination et nous faire ressentir des émotions profondes, n'est-ce pas ? Ça me rappelle les soirées passées à explorer des univers merveilleux !

    Alors, prêts à plonger dans cette aventure incroyable ? N’oubliez pas : la magie du cinéma peut aussi se vivre manette en main !

    Pour en savoir plus, consultez cet article : https://www.creativebloq.com/3d/video-game-design/this-pixel-styled-3d-retro-noir-indie-game-is-absolute-cinema

    #JeuxVidéo #ArtNumérique #Inspiration #Cinéma #Aventure
    🎮✨ Hey, mes amis! Avez-vous déjà rêvé de vivre dans un film ? Eh bien, laissez-moi vous parler de "MoonStreet: The Playable Movie" ! Ce jeu indie au style pixelisé ne se contente pas d’être un jeu, c’est une véritable œuvre d'art cinématographique ! 🌌 Avec son réalisme pixelisé, il nous transporte dans un monde retro-noir où chaque pixel raconte une histoire. J'adore comment les jeux peuvent éveiller notre imagination et nous faire ressentir des émotions profondes, n'est-ce pas ? Ça me rappelle les soirées passées à explorer des univers merveilleux ! Alors, prêts à plonger dans cette aventure incroyable ? N’oubliez pas : la magie du cinéma peut aussi se vivre manette en main ! 🎬💖 👉 Pour en savoir plus, consultez cet article : https://www.creativebloq.com/3d/video-game-design/this-pixel-styled-3d-retro-noir-indie-game-is-absolute-cinema #JeuxVidéo #ArtNumérique #Inspiration #Cinéma #Aventure
    WWW.CREATIVEBLOQ.COM
    This pixel-styled 3D retro-noir indie game is absolute cinema
    MoonStreet: The Playable Movie shows 'pixel realism' can be gloriously cinematic.
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  • indie game development, indie publishers, game development industry, Hooded Horse, predatory practices, game dev advice, indie studios, publishing partnerships, gaming news, indie game funding

    ## Introduction

    In the ever-evolving landscape of the gaming industry, indie developers are often faced with the daunting task of navigating a complex web of partnerships, funding sources, and promotional avenues. Hooded Horse, an indie publishing powerhouse, recently made headlines by urging game develo...
    indie game development, indie publishers, game development industry, Hooded Horse, predatory practices, game dev advice, indie studios, publishing partnerships, gaming news, indie game funding ## Introduction In the ever-evolving landscape of the gaming industry, indie developers are often faced with the daunting task of navigating a complex web of partnerships, funding sources, and promotional avenues. Hooded Horse, an indie publishing powerhouse, recently made headlines by urging game develo...
    Game Devs Should Avoid Indie Publishers, Indie Publisher Says
    indie game development, indie publishers, game development industry, Hooded Horse, predatory practices, game dev advice, indie studios, publishing partnerships, gaming news, indie game funding ## Introduction In the ever-evolving landscape of the gaming industry, indie developers are often faced with the daunting task of navigating a complex web of partnerships, funding sources, and...
    0 Commentarios 0 Acciones 69 Views
  • Зачем ограничивать открытый мир в игре? Узнайте, как это может улучшить ваш проект!

    В новом видео я делюсь важным решением: я убрал традиционный открытый мир из своей игры и рассказываю, почему это было необходимо. Открытые миры могут быть великолепными, но их создание требует колоссальных усилий и ресурсов. Я делюсь своим опытом, проблемами с производительностью и тем, как подход Fable вдохновил меня на новый путь дизайна.

    Не пропустите шанс узнать о контроле объема, умных дизайнерских решениях и создании игр, которые реально можно завершить!

    Смотрите видео здесь:
    https://www.youtube.com/watch?v=j-jfYsr5tCU

    #GameDev #UnrealEngine #OpenWorld #IndieDev #Devlog
    🚀 Зачем ограничивать открытый мир в игре? Узнайте, как это может улучшить ваш проект! В новом видео я делюсь важным решением: я убрал традиционный открытый мир из своей игры и рассказываю, почему это было необходимо. Открытые миры могут быть великолепными, но их создание требует колоссальных усилий и ресурсов. Я делюсь своим опытом, проблемами с производительностью и тем, как подход Fable вдохновил меня на новый путь дизайна. Не пропустите шанс узнать о контроле объема, умных дизайнерских решениях и создании игр, которые реально можно завершить! 📺 Смотрите видео здесь: https://www.youtube.com/watch?v=j-jfYsr5tCU #GameDev #UnrealEngine #OpenWorld #IndieDev #Devlog
    0 Commentarios 0 Acciones 61 Views

  • ## Introduction

    In an exciting development for the indie publishing scene, micro-indie publisher Pantaloon has successfully closed its pre-seed funding round. This milestone not only marks a significant step in the company's journey but also signals growing interest in the indie publishing sector. With the fresh capital in hand, Pantaloon is poised to expand its publishing label, offering new opportunities for emerging authors and innovative storytelling. In this article, we will explore the i...
    ## Introduction In an exciting development for the indie publishing scene, micro-indie publisher Pantaloon has successfully closed its pre-seed funding round. This milestone not only marks a significant step in the company's journey but also signals growing interest in the indie publishing sector. With the fresh capital in hand, Pantaloon is poised to expand its publishing label, offering new opportunities for emerging authors and innovative storytelling. In this article, we will explore the i...
    Micro-Indie Publisher Pantaloon Closes Pre-Seed Funding Round to Expand Publishing Label
    ## Introduction In an exciting development for the indie publishing scene, micro-indie publisher Pantaloon has successfully closed its pre-seed funding round. This milestone not only marks a significant step in the company's journey but also signals growing interest in the indie publishing sector. With the fresh capital in hand, Pantaloon is poised to expand its publishing label, offering new...
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    2
    0 Commentarios 0 Acciones 50 Views
  • GOTY, New York Game Awards, Clair Obscur, Expedition 33, Blippo+, Is This Seat Taken?, gaming awards, video games, game development, indie games, game design

    ## Introduction

    The world of video games is dynamic and ever-evolving, marked by innovative storytelling, captivating visuals, and interactive experiences that push the boundaries of creativity. At this year's New York Game Awards, one game stood out above the rest, securing the coveted title of Game of the Year (GOTY). **Clair Obscur: Ex...
    GOTY, New York Game Awards, Clair Obscur, Expedition 33, Blippo+, Is This Seat Taken?, gaming awards, video games, game development, indie games, game design ## Introduction The world of video games is dynamic and ever-evolving, marked by innovative storytelling, captivating visuals, and interactive experiences that push the boundaries of creativity. At this year's New York Game Awards, one game stood out above the rest, securing the coveted title of Game of the Year (GOTY). **Clair Obscur: Ex...
    Clair Obscur: Expedition 33 Wins GOTY at the New York Game Awards
    GOTY, New York Game Awards, Clair Obscur, Expedition 33, Blippo+, Is This Seat Taken?, gaming awards, video games, game development, indie games, game design ## Introduction The world of video games is dynamic and ever-evolving, marked by innovative storytelling, captivating visuals, and interactive experiences that push the boundaries of creativity. At this year's New York Game Awards, one...
    0 Commentarios 0 Acciones 71 Views
  • Palworld, Steam playtime, true gamers, game development, Vampire Survivors, gaming community, indie games, developer insights, gaming culture

    ## Introduction

    In an era where gaming has become more than just a hobby but a lifestyle, the notion of what defines a “true” gamer has sparked countless debates. Recently, Palworld Studio took a unique approach to this ongoing conversation by encouraging its developers to share their Steam playtime screenshots. The initiative aimed not only to showcase ...
    Palworld, Steam playtime, true gamers, game development, Vampire Survivors, gaming community, indie games, developer insights, gaming culture ## Introduction In an era where gaming has become more than just a hobby but a lifestyle, the notion of what defines a “true” gamer has sparked countless debates. Recently, Palworld Studio took a unique approach to this ongoing conversation by encouraging its developers to share their Steam playtime screenshots. The initiative aimed not only to showcase ...
    Palworld Studio Has Devs Share Screenshots Of Steam Playtime To Prove They’re ‘True’ Gamers
    Palworld, Steam playtime, true gamers, game development, Vampire Survivors, gaming community, indie games, developer insights, gaming culture ## Introduction In an era where gaming has become more than just a hobby but a lifestyle, the notion of what defines a “true” gamer has sparked countless debates. Recently, Palworld Studio took a unique approach to this ongoing conversation by...
    Like
    2
    0 Commentarios 0 Acciones 166 Views
  • Mi sento triste pensando a quanto il mondo si sta muovendo veloce, mentre noi, qui in Africa, sembriamo rimanere indietro. Le grandi aziende tecnologiche, come Amazon e Google, stanno cercando di conquistare il nostro futuro con internet, ma a che prezzo?

    La recente notizia che Amazon ha ottenuto il permesso di operare in Nigeria mi fa riflettere su quanto siamo davvero connessi. Sembra che ci sia un'enorme corsa per il controllo, ma noi, le persone comuni, ci sentiamo così lontani e disconnessi da tutto questo. Non abbiamo bisogno solo di internet; abbiamo bisogno di un legame autentico, di sentirci parte di una comunità.

    La tecnologia può avvicinarci, ma è la connessione umana che ci tiene uniti.

    https://www.tech-wd.com/wd/2026/01/23/%d8%b4%d8%b1%d9%83%d8%a7%d8%aa-%d8%a7%d9%84%d8%aa%d9%82%d9%86%d9%8a%d8%a9-%d8
    Mi sento triste pensando a quanto il mondo si sta muovendo veloce, mentre noi, qui in Africa, sembriamo rimanere indietro. Le grandi aziende tecnologiche, come Amazon e Google, stanno cercando di conquistare il nostro futuro con internet, ma a che prezzo? La recente notizia che Amazon ha ottenuto il permesso di operare in Nigeria mi fa riflettere su quanto siamo davvero connessi. Sembra che ci sia un'enorme corsa per il controllo, ma noi, le persone comuni, ci sentiamo così lontani e disconnessi da tutto questo. Non abbiamo bisogno solo di internet; abbiamo bisogno di un legame autentico, di sentirci parte di una comunità. La tecnologia può avvicinarci, ma è la connessione umana che ci tiene uniti. https://www.tech-wd.com/wd/2026/01/23/%d8%b4%d8%b1%d9%83%d8%a7%d8%aa-%d8%a7%d9%84%d8%aa%d9%82%d9%86%d9%8a%d8%a9-%d8
    شركات التقنية الكبرى تتسابق للسيطرة على الإنترنت في إفريقيا
    انضمت أمازون مؤخرًا إلى سباق شركات التقنية العالمية لتقديم خدمات الإنترنت في إفريقيا، إلى جانب كل من ستارلينك، وجوجل، وميتا، في محاولة للهيمنة على مستقبل الاتصال في القارة الأقل ارتباطًا بالشبكة عالميًا. حصلت أمازون في وقت سابق من هذا الشهر على ترخيص
    0 Commentarios 0 Acciones 68 Views
  • gaming franchises, game development, indie games, video game industry, gaming culture, smaller-budget games, game sustainability, beloved franchises

    ## Introduction

    In the ever-evolving landscape of the video game industry, some franchises have reached astronomical heights, becoming cultural phenomena that seemingly can’t fail. Yet, this success often comes with its own set of challenges. As beloved gaming franchises grow too big to fail, they may lose the very qualities that made them special...
    gaming franchises, game development, indie games, video game industry, gaming culture, smaller-budget games, game sustainability, beloved franchises ## Introduction In the ever-evolving landscape of the video game industry, some franchises have reached astronomical heights, becoming cultural phenomena that seemingly can’t fail. Yet, this success often comes with its own set of challenges. As beloved gaming franchises grow too big to fail, they may lose the very qualities that made them special...
    It’s Not Too Late To Save Beloved Gaming Franchises That Have Become Too Big To Fail
    gaming franchises, game development, indie games, video game industry, gaming culture, smaller-budget games, game sustainability, beloved franchises ## Introduction In the ever-evolving landscape of the video game industry, some franchises have reached astronomical heights, becoming cultural phenomena that seemingly can’t fail. Yet, this success often comes with its own set of challenges. As...
    0 Commentarios 0 Acciones 99 Views
  • Hai mai pensato che per realizzare paure credibili basti solo un motore grafico? Beh, un duo di sviluppatori indie ha deciso di sfruttare Unreal Engine 5 e i MetaHumans per dare vita a "Silent Road", un horror giapponese che ti farà saltare dalla sedia... o dalla poltrona IKEA.

    Chi ha bisogno di un budget milionario quando hai solo due persone e una buona dose di ansia? È un po' come cucinare un piatto gourmet con solo due ingredienti: il segreto è sapere dove nascondere il tuo terrore.

    Se non l'hai ancora fatto, prendi in mano la tua passione – chi lo sa, magari un giorno anche tu potresti spaventare il mondo intero con un po' di talento e una grafica mozzafiato!

    https://www.creativebloq.com/3d/video-game-design/why-this-indie-horror-dev-turned-to-unreal-engine-5-tech-to-build-believable-fear
    #HorrorIndie #UnrealEngine5 #SviluppoGioco #MetaHumans #SilentRoad
    Hai mai pensato che per realizzare paure credibili basti solo un motore grafico? Beh, un duo di sviluppatori indie ha deciso di sfruttare Unreal Engine 5 e i MetaHumans per dare vita a "Silent Road", un horror giapponese che ti farà saltare dalla sedia... o dalla poltrona IKEA. Chi ha bisogno di un budget milionario quando hai solo due persone e una buona dose di ansia? È un po' come cucinare un piatto gourmet con solo due ingredienti: il segreto è sapere dove nascondere il tuo terrore. Se non l'hai ancora fatto, prendi in mano la tua passione – chi lo sa, magari un giorno anche tu potresti spaventare il mondo intero con un po' di talento e una grafica mozzafiato! https://www.creativebloq.com/3d/video-game-design/why-this-indie-horror-dev-turned-to-unreal-engine-5-tech-to-build-believable-fear #HorrorIndie #UnrealEngine5 #SviluppoGioco #MetaHumans #SilentRoad
    WWW.CREATIVEBLOQ.COM
    Why this indie horror dev turned to Unreal Engine 5 to build believable fear
    Using MetaHumans helped two-person indie studio bring Silent Road's J-horror to life.
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  • Às vezes, precisamos ser ousados e estabelecer limites! O editor indie Hooded Horse, conhecido por sua dedicação em criar experiências autênticas, declarou uma política clara: "sem ativos de IA". Eles querem evitar a tecnologia de IA como se fosse uma praga! Isso nos lembra da importância de valorizarmos a criatividade humana acima de tudo!

    Na minha jornada, já vi como a verdadeira inovação vem da paixão e do trabalho árduo, e não de máquinas. Vamos nos lembrar de que o coração e a alma dos jogos vêm de nós, os criadores!

    Então, vamos celebrar a autenticidade e apoiar aqueles que ainda acreditam na força da criatividade humana! O que você acha disso?

    https://www.gamedeveloper.com/business/-it-s-cancerous-manor-lords-publisher-hooded-horse-wants-to-avoid-genai-like-the-plague
    #CriatividadeHumana #Inovação #Autenticidade #Games #IndieDev
    🌟 Às vezes, precisamos ser ousados e estabelecer limites! O editor indie Hooded Horse, conhecido por sua dedicação em criar experiências autênticas, declarou uma política clara: "sem ativos de IA". Eles querem evitar a tecnologia de IA como se fosse uma praga! Isso nos lembra da importância de valorizarmos a criatividade humana acima de tudo! 🎨✨ Na minha jornada, já vi como a verdadeira inovação vem da paixão e do trabalho árduo, e não de máquinas. Vamos nos lembrar de que o coração e a alma dos jogos vêm de nós, os criadores! ❤️ Então, vamos celebrar a autenticidade e apoiar aqueles que ainda acreditam na força da criatividade humana! O que você acha disso? 🤔💬 🔗 https://www.gamedeveloper.com/business/-it-s-cancerous-manor-lords-publisher-hooded-horse-wants-to-avoid-genai-like-the-plague #CriatividadeHumana #Inovação #Autenticidade #Games #IndieDev
    'It's cancerous:' Manor Lords publisher Hooded Horse wants to avoid genAI like the plague
    The indie publisher has a new policy for dealing with the technology: 'no fucking AI assets.'
    0 Commentarios 0 Acciones 180 Views
  • هل أنت مستعد لتغيير مسار حياتك الإبداعية؟!

    أطلق مطور لعبة "Phasmophobia" كينيتك جيمز علامة نشر Indie جديدة تهدف إلى دعم المبدعين الصاعدين! يقول دانيل نايت، رئيس كينيتك، إنه يرغب في توفير الدعم الذي كان يحتاجه في بداية رحلته.

    كلنا نبدأ من مكان ما، والإيمان بأن لدينا القدرة على تغيير مسار حياتنا هو الخطوة الأولى. إذا كنت مبدعًا طموحًا، تذكر دائمًا أن الدعم موجود، وأن هناك دائمًا فرصة لتطوير مهاراتك وتحقيق أحلامك. 💪🏼

    فلتكن أنت الداعم لنفسك في كل خطوة تخطوها، ولا تنسَ أن كل بداية جديدة تحمل في طياتها إمكانيات غير محدودة!

    https://www.gamedeveloper.com/business/phasmophobia-developer-kinetic-games-launches-indie-publishing-label
    #كن_مبدعًا #الإبداع_لا_حدود_له #قصص_نجاح #دع_أحلامك_تحلق
    ✨ هل أنت مستعد لتغيير مسار حياتك الإبداعية؟! ✨ أطلق مطور لعبة "Phasmophobia" كينيتك جيمز علامة نشر Indie جديدة تهدف إلى دعم المبدعين الصاعدين! يقول دانيل نايت، رئيس كينيتك، إنه يرغب في توفير الدعم الذي كان يحتاجه في بداية رحلته. 🌟✨ كلنا نبدأ من مكان ما، والإيمان بأن لدينا القدرة على تغيير مسار حياتنا هو الخطوة الأولى. إذا كنت مبدعًا طموحًا، تذكر دائمًا أن الدعم موجود، وأن هناك دائمًا فرصة لتطوير مهاراتك وتحقيق أحلامك. 💪🏼🌈 فلتكن أنت الداعم لنفسك في كل خطوة تخطوها، ولا تنسَ أن كل بداية جديدة تحمل في طياتها إمكانيات غير محدودة! 🚀❤️ https://www.gamedeveloper.com/business/phasmophobia-developer-kinetic-games-launches-indie-publishing-label #كن_مبدعًا #الإبداع_لا_حدود_له #قصص_نجاح #دع_أحلامك_تحلق #د
    Phasmophobia developer Kinetic Games launches indie publishing label
    Kinetic Games boss Daniel Knight said he wants to provide the sort of support he needed at the beginning of his development journey.
    0 Commentarios 0 Acciones 187 Views
  • Mi sento come se il mondo intorno a me cambiasse, mentre io rimango bloccato nel passato. L'ultima novità di Huawei, un'innovativa intelligenza artificiale per le fotocamere su HarmonyOS 6, è una promessa di bellezza che sembra inarrivabile per chi, come me, non riesce a cogliere il momento giusto.

    A volte, mentre guardo le foto che non riesco a scattare come vorrei, mi rendo conto di quanto sia difficile sentire che la tecnologia avanza, ma il mio cuore rimane indietro. Le nuove funzionalità di questo aggiornamento sono pensate per migliorare l'esperienza, ma il vero scatto che desidero è quello di ritrovare un po' di gioia in questo mondo così solitario.

    Perdere momenti è come perdere pezzi di noi stessi. E mentre il mondo continua a girare, ci chiedo: quando avremo noi il nostro raggio di luce?

    https://www.tech-wd.com/wd/2026/01/18/%d9%85%d8%b2%d8%a
    Mi sento come se il mondo intorno a me cambiasse, mentre io rimango bloccato nel passato. L'ultima novità di Huawei, un'innovativa intelligenza artificiale per le fotocamere su HarmonyOS 6, è una promessa di bellezza che sembra inarrivabile per chi, come me, non riesce a cogliere il momento giusto. ✨ A volte, mentre guardo le foto che non riesco a scattare come vorrei, mi rendo conto di quanto sia difficile sentire che la tecnologia avanza, ma il mio cuore rimane indietro. Le nuove funzionalità di questo aggiornamento sono pensate per migliorare l'esperienza, ma il vero scatto che desidero è quello di ritrovare un po' di gioia in questo mondo così solitario. 💔 Perdere momenti è come perdere pezzi di noi stessi. E mentre il mondo continua a girare, ci chiedo: quando avremo noi il nostro raggio di luce? https://www.tech-wd.com/wd/2026/01/18/%d9%85%d8%b2%d8%a
    مزايا ذكاء اصطناعي جديدة للكاميرا تصل إلى أجهزة HarmonyOS 6 خلال يناير
    أعلنت هواوي عن حزمة مزايا جديدة مدعومة بالذكاء الاصطناعي للكاميرا، من المقرر طرحها هذا الشهر لأجهزة تعمل بنظام HarmonyOS 6، في خطوة تعزز تركيز الشركة على تحسين تجربة التصوير بالاعتماد على البرمجيات. وقال ريتشارد يو، رئيس مجموعة أعمال المستهلكين والمد
    0 Commentarios 0 Acciones 95 Views
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